Windows (NVIDIA/AMD): set a dedicated graphics card for chrome.exe in the NVIDIA/AMD control panel.macOS: Check the Apple support page Set graphics performance on MacBook Pro.Automatic selection of a dedicated GPU cannot be performed at the application level, so you have to do it yourself: integrated GPU from Intel/AMD for output and dedicated from NVIDIA/AMD for games), please ensure that the web browser uses a more powerful one (it should be in the Unmasked Renderer). You can visit webgl-report for details (check Unmasked Renderer to find out which graphics card is used for rendering). The ray-tracing core requires WebGL 2, so please ensure that it is available. Other platforms are not officially supported, however, Chromium-based browsers should work fine. Note that Safari has only recently got all the necessary features to run Light Tracer, so its support is still experimental. The web version of Light Tracer Render runs on Google Chrome, Mozilla Firefox, Microsoft Edge, Opera, and the latest Safari. We recommend at least GeForce GTX 670 / GeForce GTX 1050 / AMD Radeon RX 560 / Apple M1 to work with Light Tracer Render comfortably. If you have a dual-GPU laptop, take advantage of running the browser on a dedicated GPU, not the integrated one. The experience is much better with a discrete (dedicated) graphics card.
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